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	<title>gerbster &#187; augmented reality</title>
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		<title>3D Gaming, Truck Designing and a Photobooth</title>
		<link>http://www.gerbster.nl/2010/06/3d-gaming-truck-designing-and-a-photobooth/</link>
		<comments>http://www.gerbster.nl/2010/06/3d-gaming-truck-designing-and-a-photobooth/#comments</comments>
		<pubDate>Mon, 07 Jun 2010 10:06:11 +0000</pubDate>
		<dc:creator>gerb</dc:creator>
				<category><![CDATA[Projects]]></category>
		<category><![CDATA[3d game]]></category>
		<category><![CDATA[AR]]></category>
		<category><![CDATA[as3]]></category>
		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[away3dlite]]></category>
		<category><![CDATA[bureau blender]]></category>
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		<category><![CDATA[game]]></category>
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		<category><![CDATA[pepsi]]></category>
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		<description><![CDATA[For one of Holland's biggest newspapers I've build a 3D game. ext, I did a nice project for Pepsi involving designing a truck. Finally, I've also written a new tutorial for ActiveTuts.]]></description>
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		<title>The Need for Speed: FLAR Alchemy &amp; Away3Dlite</title>
		<link>http://www.gerbster.nl/2010/02/the-need-for-speed-flar-alchemy-away3dlite/</link>
		<comments>http://www.gerbster.nl/2010/02/the-need-for-speed-flar-alchemy-away3dlite/#comments</comments>
		<pubDate>Fri, 19 Feb 2010 15:19:51 +0000</pubDate>
		<dc:creator>gerb</dc:creator>
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		<category><![CDATA[augmented reality]]></category>
		<category><![CDATA[away3dlite]]></category>
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		<description><![CDATA[The last couple of days I've been working with the FLAR toolkit from Saqoosha to create an Augmented Reality application. The performance of the FLAR toolkit has come a long way since it's introduction, especially with the introduction of the Alchemy version. The only problem is, it only supports Papervision3D and no Away3Dlite. Since that's the fastest 3d engine around at the moment, I've spent some time to build in Away3Dlite support for the Alchemy version. And here it is:]]></description>
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