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	<title>Comments for gerbster</title>
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	<link>http://www.gerbster.nl</link>
	<description>gerbster » web engineering</description>
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		<title>Comment on The Need for Speed: FLAR Alchemy &amp; Away3Dlite by gerb</title>
		<link>http://www.gerbster.nl/2010/02/the-need-for-speed-flar-alchemy-away3dlite/comment-page-1/#comment-106</link>
		<dc:creator>gerb</dc:creator>
		<pubDate>Tue, 02 Mar 2010 09:44:08 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=268#comment-106</guid>
		<description>Yeah, I had the same thing, when I tried it in a brightly lighted room it was way better.</description>
		<content:encoded><![CDATA[<p>Yeah, I had the same thing, when I tried it in a brightly lighted room it was way better.</p>
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		<title>Comment on The Need for Speed: FLAR Alchemy &amp; Away3Dlite by Jensa</title>
		<link>http://www.gerbster.nl/2010/02/the-need-for-speed-flar-alchemy-away3dlite/comment-page-1/#comment-105</link>
		<dc:creator>Jensa</dc:creator>
		<pubDate>Tue, 02 Mar 2010 09:41:06 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=268#comment-105</guid>
		<description>Nice! I get a steady 42fps on my MacBook Pro but the marker detection is a little flimsy? Maybe my office is too bright?

J</description>
		<content:encoded><![CDATA[<p>Nice! I get a steady 42fps on my MacBook Pro but the marker detection is a little flimsy? Maybe my office is too bright?</p>
<p>J</p>
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		<title>Comment on The Need for Speed: FLAR Alchemy &amp; Away3Dlite by Patrick</title>
		<link>http://www.gerbster.nl/2010/02/the-need-for-speed-flar-alchemy-away3dlite/comment-page-1/#comment-102</link>
		<dc:creator>Patrick</dc:creator>
		<pubDate>Tue, 23 Feb 2010 04:45:59 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=268#comment-102</guid>
		<description>Nice work!</description>
		<content:encoded><![CDATA[<p>Nice work!</p>
]]></content:encoded>
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	<item>
		<title>Comment on The Need for Speed: FLAR Alchemy &amp; Away3Dlite by Carl</title>
		<link>http://www.gerbster.nl/2010/02/the-need-for-speed-flar-alchemy-away3dlite/comment-page-1/#comment-101</link>
		<dc:creator>Carl</dc:creator>
		<pubDate>Tue, 23 Feb 2010 04:42:51 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=268#comment-101</guid>
		<description>I left my webcam at home. I&#039;ll have to wait until tonight to see it. But I&#039;m excited.</description>
		<content:encoded><![CDATA[<p>I left my webcam at home. I&#8217;ll have to wait until tonight to see it. But I&#8217;m excited.</p>
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		<title>Comment on Head Tracking in Flash by Matt Derry</title>
		<link>http://www.gerbster.nl/2009/04/head-tracking-in-flash/comment-page-1/#comment-100</link>
		<dc:creator>Matt Derry</dc:creator>
		<pubDate>Mon, 15 Feb 2010 21:34:23 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=127#comment-100</guid>
		<description>This is really cool, I actually used AS3 and Flex for my thesis project using head tracking to pan google maps.  You can try it out here: http://www.mattderry.com/2010/02/noodlenav-tracking-head-gestures-for-panning-google-maps/

I wrote the code for this around April of 2008, then promptly took another year and a half to do the evaluation and writing.  I am hoping to extend the research now though.  I&#039;m curious what sort of algorithm you used.  Anyway, I know this is an older post, but I just ran across it.  Thanks.</description>
		<content:encoded><![CDATA[<p>This is really cool, I actually used AS3 and Flex for my thesis project using head tracking to pan google maps.  You can try it out here: <a href="http://www.mattderry.com/2010/02/noodlenav-tracking-head-gestures-for-panning-google-maps/" rel="nofollow">http://www.mattderry.com/2010/02/noodlenav-tracking-head-gestures-for-panning-google-maps/</a></p>
<p>I wrote the code for this around April of 2008, then promptly took another year and a half to do the evaluation and writing.  I am hoping to extend the research now though.  I&#8217;m curious what sort of algorithm you used.  Anyway, I know this is an older post, but I just ran across it.  Thanks.</p>
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		<title>Comment on Strafwerk Promo Video by Marchien</title>
		<link>http://www.gerbster.nl/2009/11/strafwerk-promo-video/comment-page-1/#comment-98</link>
		<dc:creator>Marchien</dc:creator>
		<pubDate>Wed, 06 Jan 2010 21:26:36 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=218#comment-98</guid>
		<description>Wöw, nicenicenice!
Mooie video en wat een ingenieuze  dingen maken jullie :) !  Have a nice day, XMB</description>
		<content:encoded><![CDATA[<p>Wöw, nicenicenice!<br />
Mooie video en wat een ingenieuze  dingen maken jullie :) !  Have a nice day, XMB</p>
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	</item>
	<item>
		<title>Comment on Build a OpenSocial Widget! by Fermo</title>
		<link>http://www.gerbster.nl/2009/08/new-article/comment-page-1/#comment-96</link>
		<dc:creator>Fermo</dc:creator>
		<pubDate>Thu, 26 Nov 2009 23:13:16 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=179#comment-96</guid>
		<description>GReat widget</description>
		<content:encoded><![CDATA[<p>GReat widget</p>
]]></content:encoded>
	</item>
	<item>
		<title>Comment on FlightSim with Headtracking in Flash by Og2t</title>
		<link>http://www.gerbster.nl/2009/04/flightsim-with-headtracking-in-flash/comment-page-1/#comment-95</link>
		<dc:creator>Og2t</dc:creator>
		<pubDate>Sun, 08 Nov 2009 13:48:15 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=158#comment-95</guid>
		<description>Nice! Flash is powerful enough to do fast head tracking, the thing is we need to find the fastest way to do it.</description>
		<content:encoded><![CDATA[<p>Nice! Flash is powerful enough to do fast head tracking, the thing is we need to find the fastest way to do it.</p>
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	<item>
		<title>Comment on Head Tracking in Flash by Matt</title>
		<link>http://www.gerbster.nl/2009/04/head-tracking-in-flash/comment-page-1/#comment-94</link>
		<dc:creator>Matt</dc:creator>
		<pubDate>Sun, 08 Nov 2009 05:16:40 +0000</pubDate>
		<guid isPermaLink="false">http://www.gerbster.nl/?p=127#comment-94</guid>
		<description>Wow, that&#039;s really cool, I can see how this would be a fantastic tool for a quadriplegic or other somehow incapacitated person.</description>
		<content:encoded><![CDATA[<p>Wow, that&#8217;s really cool, I can see how this would be a fantastic tool for a quadriplegic or other somehow incapacitated person.</p>
]]></content:encoded>
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	<item>
		<title>Comment on Desktop VR in Flash by Stefan</title>
		<link>http://www.gerbster.nl/2008/11/desktop-vr-in-flash/comment-page-1/#comment-65</link>
		<dc:creator>Stefan</dc:creator>
		<pubDate>Sun, 02 Aug 2009 01:35:24 +0000</pubDate>
		<guid isPermaLink="false">http://dreef8.dyndns.org/?p=12#comment-65</guid>
		<description>Is there a posibilty to get the source-code for papervision? I would publish my work with this too;)</description>
		<content:encoded><![CDATA[<p>Is there a posibilty to get the source-code for papervision? I would publish my work with this too;)</p>
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