A couple of weeks ago I was asked to write an tutorial for flashtuts, and I decided to dedicate this tutorial to two of my favorite subjects, WiiFlash & Papervision3D. It’s a simple tutorial how to set up and use a wiimote in flash, and how to intergrate it into a papervision3d environment. I tried to combine a couple of different subjects, like Object Oriented programming, using external hardware and 3D programming into one simple project.
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