A couple of weeks ago I was asked to write an tutorial for flashtuts, and I decided to dedicate this tutorial to two of my favorite subjects, WiiFlash & Papervision3D. It’s a simple tutorial how to set up and use a wiimote in flash, and how to intergrate it into a papervision3d environment. I tried to combine a couple of different subjects, like Object Oriented programming, using external hardware and 3D programming into one simple project.

Click here to open the tutorial

Share and Enjoy:
  • Print
  • Digg
  • del.icio.us
  • Facebook
  • Google Bookmarks
  • email
  • Hyves
  • Live